Restrain changing UV coordinate when the different sized texture will be attached to the mesh. Keep U or V coordinate during "Unwrap UV" operation. Preserve UV coordinates while editing the meshes. "Pack UV" and merge the similar UV islands. ![]() Pack UV Extenstion (with same UV island packing).Project the texture to the mesh from 3D View while displaying the texture. Translation, rotation and scaling operations are supported. Bounding-Box Manipulator in Image/UV EditorĮdit UV with the Bounding-Box Manipulator.Tutorial Video List (New features since 2.76) Newly added features since 2.76) are as follows. Copy/Paste UVs) was available only for the buildbot builds until 2.78.įrom 2.79, Magic UV is included to the official release.Īuthor: Nutti, Mifth, Jace Priester, kgeogeo, mem, Keith (Wahooney) Boshoff, McBuff, MaxRobinot
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |