![]() Go to your maps rollout and select the bump map slot:Ĭreate a new “noise map” and give it the same settings as shown below: You can stop here if you just want a regular chome material, but if you want the brushed type effect continue on. Now after you select “VRayMtl” go back into the material editor and rename the material “Brushed Chrome.” Then go to your diffuse color and set it to RGB: 0-0-0, then go to your reflection color and set it to RGB: 255-255-255 so that it reflects like pure chrome: To start off, open up the material editor in 3dsmax, then go to any free material slot and select the “standard” button on the right, and then choose a VRay material: (To complete this tutorial, you will need 3dsmax and the VRay rendering system.) How to make a nice VRay brushed chrome material ![]() Welcome to section one, this will feature the 3dsmax Material Library. QuickMax is a new series of simple 3dsmax tutorials that I created, which will feature all aspects of the program itself, including modeling, texturing, lighting, and animation.
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